Regular Event Stages · Ep. 6: An Encroaching Darkness · 5/10
Energy130
Clear XP3,900
Base HP270,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits DarkAlienKaijinAkuTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | Unlimited | 200% | 10,000 | 4,000 | 3.33s | 33.33–40s |
| | Unlimited | 100% | 3,000 | 900 | 6.67s | 26.67–33.33s |
| | 1 | 500% | 60,000 | 4,125 | 13.33s | — |
| | 1 | 200% | 100,000 | 1,400 | 20s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 6 types | ||||||
| | 3 | 500% | 60,000 | 4,125 | Immediately | 40–46.67s |
| | Unlimited | 100% | 3,000 | 900 | after 3.33s | 40–46.67s |
| | 2 | 200% | 100,000 | 1,400 | after 6.67s | 46.67–53.33s |
| | 1 | 100% | 30,000 | 1,000 | after 20s | — |
| | 1 | 100% | 80,000 | 4,997 | after 33.33s | — |
| | 1 | 100% | 160,000 | 1,799 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.