Despot's Ambition (Merciless)

Regular Event Stages · Final Battle! The Rebellious King · 4/4

Energy200
Clear XP6,000
Base HP900,000
Map length4,700
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAkuRelicFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Bannerman Doge Unlimited 4000% 3,600 320 10s 40–46.67s
Cerberus Kids Unlimited 500% 12,500 12,500 16.67s 40–46.67s
Aku Doge 3 400% 18,000 8,800 6.67s 20–26.67s
Relic Doge 2 100% 75,000 12,000 13.33s 40–46.67s
Aku Gory 1 200% 170,000 13,736 23.33s
Once base HP ≤ 99% 4 types
Aku Doge 3 400% 18,000 8,800 after 6.67s 26.67–33.33s
Relic Doge 3 100% 75,000 12,000 Immediately 40–46.67s
Aku Gory 3 200% 170,000 13,736 after 6.67s 46.67–53.33s
Revolutionary Nobunaga Boss 1 5000% 2,700,000 43,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.