Regular Event Stages · Road to Unification Pt. 2 · 1/10

Energy110
Clear XP2,090
Base HP110,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits Traitless

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Bannerman Doge Unlimited 400% 360 32 Start 16.67–20s
Snache 10 400% 400 60 Start 6.67–20s
Those Guys 15 400% 800 80 40s 6.67–20s
Gory 2 400% 4,000 320 40s 40s
Teacher Bear 1 400% 12,000 4,000 Start
Ms. Sign Unlimited 400% 40,000 4 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.