Regular Event Stages · Papuu's Paradox · 1/2

Energy200
Clear XP3,800
Base HP1,200,000
Map length4,200
Max enemies6
Spawn interval0.03s
Enemy traits AngelRelicTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Heavenly Herald Papuu Boss 1 100% 2,500,000 4,000 3.33s
Sir Rel Unlimited 100% 50,000 12,500 10s 34.67–37.33s
Wall Doge Unlimited 700% 210,000 3,220 10s 46.67–49.33s
Sir Rel 1 100% 50,000 12,500 13.33s
Dagshund 1 300% 180,000 9,000 23.33s
Sir Rel 2 100% 50,000 12,500 70s 14.67–17.33s
Dagshund 1 300% 180,000 9,000 116.67s
Sir Rel 2 100% 50,000 12,500 156.67s 14.67–17.33s
Dagshund 1 300% 180,000 9,000 203.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.