Regular Event Stages · Night 3: Christmas Eve Redelivery · 4/4

Energy230
Clear XP6,900
Base HP1,000,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessFloatingZombieRedAkuAlien

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Duche 1 1000% 400,000 10,000 3.33s
Gobble 1 100% 329,000 5,000 16.67s
Zuche 1 200% 35,000 34,000 30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Duche 6 1000% 400,000 10,000 Immediately 33.33–40s
Gobble 3 100% 329,000 5,000 after 6.67s 40–46.67s
Zuche 3 200% 35,000 34,000 after 23.33s 40–46.67s
Dark Emperor Santa 1 900% 405,000 32,400 after 20s
Satan Claus Boss 1 700% 699,993 18,550 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.