Regular Event Stages · Night 3: Christmas Eve Redelivery · 3/4

Energy200
Clear XP6,000
Base HP700,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits RedFloatingAlienAkuTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Ginger Snache Unlimited 500% 60,000 9,000 3.33s 26.67–33.33s
Sir Seal 2 4000% 100,000 6,000 6.67s 13.33–20s
Maawth 1 2400% 426,648 18,648 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 7 types
Maawth 3 2400% 426,648 18,648 after 3.33s 26.67–33.33s
Ursamajor 3 1600% 480,000 16,000 after 10s 33.33–40s
LeMurr 3 2400% 480,000 19,200 after 26.67s 33.33–40s
Satan Claus 1 600% 599,994 15,900 after 6.67s
One Horn 4 4000% 600,000 20,000 Immediately 16.67–23.33s
Sir Seal 5 4000% 100,000 6,000 Immediately 20–26.67s
Dark Emperor Santa Boss 1 800% 360,000 28,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.