Regular Event Stages · Part 5: Battle at Doge Castle · 10/10
Energy200
Clear XP6,000
Base HP900,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits AngelDarkFloatingTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 3 | 400% | 220,000 | 7,200 | Start | 20–26.67s |
| | Unlimited | 800% | 40,000 | 16,000 | 6.67s | 20–40s |
| | 1 | 200% | 320,000 | 26,000 | 15s | — |
| | 3 | 300% | 120,000 | 9,369 | 30s | 33.33–40s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 5 | 800% | 40,000 | 16,000 | Immediately | 6.67–13.33s |
| | 3 | 400% | 220,000 | 7,200 | after 13.33s | 20–26.67s |
| | 3 | 200% | 350,000 | 12,994 | after 3.33s | 26.67–33.33s |
| | Unlimited | 400% | 52,000 | 6,200 | Immediately | 20–40s |
| | 1 | 700% | 700,000 | 3,500 | after 60s | — |
| | 1 | 700% | 700,000 | 3,500 | after 50s | — |
| | 1 | 700% | 700,000 | 3,500 | after 36.67s | — |
| | 1 | 700% | 700,000 | 3,500 | after 20s | — |
| | 1 | 700% | 700,000 | 3,500 | Immediately | — |
| | 1 | 100% | 13,000 | 1,550 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.