Regular Event Stages · The Malevolent Tank · 1/1

Energy200
Clear XP4,000
Base HP2,500,000
Map length4,200
Max enemies4
Spawn interval0.03–2s
Enemy traits AlienAngelZombieRelicAku

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Mistress Celeboodle 2 1500% 67,500 56,250 3.33s 6.67–13.33s
LeMurr 2 2400% 480,000 19,200 33.33s 6.67–10s
Mistress Celeboodle Unlimited 1500% 67,500 56,250 46.67s 40–46.67s
Angelic Gory 2 300% 294,000 16,701 100s 6.67–10s
Zir Zeal 1 300% 225,000 13,500 160s
Haniwanwan 2 100% 300,000 20,000 200s 6.67–10s
LeMurr Unlimited 2400% 480,000 19,200 333.33s 400s
Angelic Gory Unlimited 300% 294,000 16,701 433.33s 400s
Zir Zeal Unlimited 300% 225,000 13,500 533.33s 400s
Haniwanwan Unlimited 100% 300,000 20,000 633.33s 400s
Malevolent Eraser Cat Boss 1 100% 5,500,000 20,000 20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.