Regular Event Stages · Machines in Revolt · 7/10

Energy150
Clear XP4,500
Base HP400,000
Map length3,500
Max enemies50
Spawn interval0.03s
Enemy traits MetalTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Teacher Cybear Boss 1 100% 50 999,999 1.67s
Metal Hippoe 1 200% 160 400 1.67s
Metal Hippoe 1 200% 160 400 26.67s
Metal Hippoe 1 200% 160 400 46.67s
Metal Hippoe 1 200% 160 400 63.33s
Metal Hippoe 1 200% 160 400 76.67s
Croconator 5 100% 5 800 5s 5.33–13.33s
Croconator 5 100% 5 800 15s 5.33–13.33s
Croconator 5 100% 5 800 31.67s 5.33–13.33s
Croconator 5 100% 5 800 48.33s 5.33–13.33s
Croconator 5 100% 5 800 65s 5.33–13.33s
Croconator Unlimited 100% 5 800 81.67s 10.67–26.67s
Metal Doge 2 100% 30 2,000 10s 10–13.33s
Metal Doge 2 100% 30 2,000 30s 10–13.33s
Metal Doge 3 100% 30 2,000 46.67s 10–13.33s
Metal Doge Unlimited 100% 30 2,000 93.33s 23.33–40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.