Regular Event Stages · Monthly Event All-Stars Ultra Celebration! · 1/1

Energy100
Clear XP3,000
Base HP881,000
Map length4,600
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessRedAkuFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
Fireworks Guys (High-Yield) Unlimited 100% 1 1 Start 10–16.67s
Fireworks Guys (Low-Yield) Unlimited 100% 1 1 3.33s 10–16.67s
Chief Peng Unlimited 100% 10,000 1,200 80s 10–16.67s
Chief Peng 4 100% 10,000 1,200 26.67s 0.67–2s
Chief Peng Boss 1 100% 10,000 1,200 6.67s
Squire Rel Boss 5 3200% 2,560 960 53.33s 6.67s
Dark Emperor Santa Boss 1 400% 180,000 14,400 40s
Lucky Sloth Boss 1 100% 300,000 8,000 46.67s
Shy Boy 3 1000% 350,000 5,000 133.33s 6.67s
Kory Boss 1 100% 120,000 1,400 213.33s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.