Regular Event Stages · Empress' Report 4 · 3/4

Energy100
Clear XP1,900
Base HP880,000
Map length4,600
Max enemies12
Spawn interval0.03s
Enemy traits AkuDarkFloatingTraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Sinner Snache Unlimited 500% 41,000 14,000 3.33s 13.33–20s
Doge Dark 2 1000% 50,000 20,000 6.67s 20–26.67s
Brollow 3 150% 28,500 22,500 23.33s 20–23.33s
Croco Unlimited 4000% 2,800 1,200 33.33s 10–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Sinner Snache 10 500% 41,000 14,000 Immediately 13.33–20s
Brollow 8 150% 28,500 22,500 Immediately 23.33–26.67s
Brollow 5 150% 28,500 22,500 Immediately 10–16.67s
Doge Dark 8 1000% 50,000 20,000 Immediately 16.67–23.33s
Tackey 2 200% 256,000 18,000 Immediately 30–36.67s
Le'Solar Boss 1 2500% 250,000 28,675 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.