Regular Event Stages · Teacher! It's Spring! · 5/8

Energy90
Clear XP2,700
Base HP160,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessFloatingRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys 20 200% 400 40 3.33s 0.07–0.33s
Those Guys 20 200% 400 40 13.33s 0.07–0.33s
Those Guys Unlimited 200% 400 40 13.33s 3.33–13.33s
Mooth 4 200% 10,000 700 30s 1.33–3.33s
One Horn 3 200% 30,000 1,000 30s 0.67–1.33s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 99% 4 types
One Horn Unlimited 200% 30,000 1,000 Immediately 13.33–20s
The Face 3 200% 199,998 4,000 Immediately 6.67–10s
Kang Roo 10 800% 32,000 2,000 Immediately 1.33–6.67s
Kang Roo Unlimited 800% 32,000 2,000 Immediately 6.67–13.33s
Teacher A Boss 1 150% 60,000 985 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.