Regular Event Stages · Total War: Spring Special · 1/5

Energy100
Clear XP1,900
Base HP300,000
Map length5,500
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessRedDark

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Those Guys Unlimited 600% 1,200 120 3.33s 6.67–13.33s
Samurai Doggy 1 100% 135,400 2,555 16.67s
Bears Be Bare 1 150% 75,000 4,200 30s
Baa Baa 10 600% 3,000 300 30s 10–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Baa Baa Boss 1 100% 500 50 Immediately
Bears Be Bare 1 150% 75,000 4,200 Immediately
Samurai Doggy 3 100% 135,400 2,555 Immediately 16.67–23.33s
Teacher A 1 350% 140,000 2,299 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.