Regular Event Stages · Isle of the Map Lord · 3/3

Energy200
Clear XP3,800
Base HP800,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits AlienTraitlessMetalAngelZombieFloatingRedDark

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
UltraBaaBaa 5 1200% 6,000 12,000 3.33s 6.67–10s
Those Guys Unlimited 2800% 5,600 560 10s 10–20s
Metal Hippoe 1 200% 160 400 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 8 types
Youcan 2 600% 300,000 19,998 Immediately 50s
Those Guys 6 3×2 2800% 5,600 560 Immediately 0.07s
Gabriel 3 400% 52,000 6,200 Immediately 0.07s
Znache Unlimited 200% 32,000 4,000 Immediately 30–60s
Li'l Bun Bun 5 1000% 299,970 11,250 Immediately 20s
Metal Hippoe 2 200% 160 400 Immediately 30–33.33s
Capy 3 100% 530,000 52,000 Immediately 10s
Director Kurosawah Boss 1 300% 600,000 56,289 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.