Regular Event Stages · First Errand · 1/1

Energy200
Clear XP3,800
Base HP1,550,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits AngelAlienTraitlessDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Mr. Angel 5 250% 33,750 4,000 3.33s 13.33–20s
Alpacky 1 400% 700,000 7,000 13.33s
Once base HP ≤ 99% 4 types
Doremi Boss 1 100% 1,800,000 28,000 Immediately
Mr. Angel 5 250% 33,750 4,000 Immediately 16.67–23.33s
Trolly Blogger Unlimited 250% 1,250 500 Immediately 6.67–20s
Director Kurosawah 1 400% 800,000 75,052 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.