Regular Event Stages · The Midas Touch · 2/5

Energy50
Clear XP950
Base HP20,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Golden Doge 1 100% 1,500 300 10s
Golden Doge 3 100% 1,500 300 40s 5–10s
Golden Doge 9 100% 1,500 300 70s 3.33–5s
Golden Doge Unlimited 100% 1,500 300 120s 10–30s
Hippoe Unlimited 100% 1,000 100 50s 96.67–100s
Hippoe Unlimited 100% 1,000 100 100s 96.67–100s
Hippoe Unlimited 100% 1,000 100 103.33s 96.67–100s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Golden Doge 10 100% 1,500 300 Immediately 6.67–13.33s
Golden Doge Unlimited 100% 1,500 300 Immediately 10–20s
Gold Hippoe Boss 1 100% 40,000 1,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.