Regular Event Stages · Cats in the Snow · 1/5

Energy30
Clear XP570
Base HP6,000
Map length4,000
Max enemies6
Spawn interval0.03s
Enemy traits FloatingTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge 3 100% 90 8 6.67s 20–23.33s
Snache 3 100% 100 15 20s 16.67–20s
Doge 3 100% 90 8 40s 33.33–40s
Snowball 20 100% 1 400 33.33s 26.67–33.33s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 90% 6 types
Snowball Unlimited ×3 100% 1 400 Immediately 33.33–53.33s
Jackie Peng 2 100% 1,300 80 Immediately 26.67s
Doge 1 100% 90 8 Immediately
Snache 2 1×2 100% 100 15 Immediately 20–23.33s
Those Guys 1 100% 200 20 Immediately
Those Guys 4 100% 200 20 Immediately 20–26.67s
Ice Doge Boss 1 10% 3,600 60 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.