Regular Event Stages · Summer Diary · 5/6

Energy85
Clear XP2,550
Base HP250,000
Map length5,200
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Ritual Drum Doge Boss 1 100% 300,000 100 10s
Doge Dark 5 200% 10,000 4,000 15s 28.33–30s
Doge Dark 5 200% 10,000 4,000 16.67s 28.33–30s
Doge 10 400% 360 32 18.33s 5–10s
Gory 5 400% 4,000 320 36.67s 20–30s
Gory Dark 5 100% 40,000 3,123 53.33s 20–30s
Doge Unlimited 400% 360 32 96.67s 10–20s
Doge Dark Unlimited 200% 10,000 4,000 100s 20–30s
Gory Unlimited 200% 2,000 160 106.67s 33.33–50s
Shadow Boxer K 1 100% 80,000 4,997 116.67s
Shadow Boxer K 1 100% 80,000 4,997 133.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.