Stories of Legend · Shadow Cosmopolis · 5/6

Energy115
Clear XP2,185
Base HP600,000
Map length4,400
Max enemies12
Spawn interval0.03s
Enemy traits FloatingDarkTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Pigeon de Sable 1 200% 16,600 2,400 5s
Pigeon de Sable 3 200% 16,600 2,400 15s 0.67–1s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Brollow 12 100% 19,000 15,000 Immediately 3.33–5s
Pigeon de Sable 12 200% 16,600 2,400 Immediately 5–10s
Pigeon de Sable 12 200% 16,600 2,400 Immediately 3.33–5s
Tackey 4 100% 128,000 9,000 Immediately 40s
Mr. Mole 2 100% 420,000 4,500 Immediately 50–60s
Brollow Boss 1 100% 19,000 15,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 52% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.