Stories of Legend · Stairway to Darkness · 1/6

Energy85
Clear XP1,615
Base HP480,000
Map length5,200
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Squire Rel Unlimited 100% 80 30 Start 3.33–13.33s
Pigeon de Sable Unlimited 100% 8,300 1,200 13.33s 13.33–20s
Snache Unlimited 2400% 2,400 360 6.67s 6–13.33s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s
Once base HP ≤ 99% 3 types
Mooth 10 1600% 80,000 5,600 Immediately 6.67–16.67s
Pigeon de Sable Unlimited 100% 8,300 1,200 Immediately 5–10s
Pigeon de Sable 10 100% 8,300 1,200 Immediately 0.67–2s
R.Ost Boss 1 200% 680,000 14,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.