Stories of Legend · Silk Road · 8/8

Energy120
Clear XP2,280
Base HP500,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits AngelTraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Sunfish Jones Boss 1 100% 1,200,000 9,260 13.33s
Those Guys 10 1400% 2,800 280 13.33s 0.07–0.33s
Ginger Snache Unlimited 100% 12,000 1,800 28.67s 5.33–26.67s
Ginger Snache Unlimited 100% 12,000 1,800 29.33s 5.33–26.67s
Ginger Snache Unlimited 100% 12,000 1,800 30s 5.33–26.67s
Angelic Gory Unlimited 100% 98,000 5,567 40s 40–46.67s
Gabriel Unlimited 100% 13,000 1,550 40s 16.67–26.67s
Angelic Gory Unlimited 100% 98,000 5,567 40s 60–66.67s
Ms. Sign Unlimited 1600% 160,000 16 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 55% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.