Stories of Legend · Jail Break Tunnel · 5/6

Energy130
Clear XP2,470
Base HP999,999
Map length3,000
Max enemies6
Spawn interval0.03s
Enemy traits DarkTraitlessFloating

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Director Kurosawah Boss 1 200% 400,000 37,526 106.67s
THE SLOTH 5 100% 300,000 8,000 0.07s 13.33s
The Face Boss 1 2000% 1,999,980 40,000 0.07s
Assassin Bear 1 100% 550 3,000 933.33s
Assassin Bear 1 100% 550 3,000 933.67s
Assassin Bear 1 100% 550 3,000 934s
Ms. Sign Unlimited 2000% 200,000 20 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 56% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.