Heavenly Tower · Traitless Citadel · 6/10

Energy120
Clear XP2,280
Base HP160,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Dagshund 1 100% 60,000 3,000 10s
Celeboodle 1 100% 9,000 5,000 40s
Celeboodle 1 100% 9,000 5,000 46.67s
Celeboodle 1 100% 9,000 5,000 50s
Dagshund 1 100% 60,000 3,000 60s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 4 types
Celeboodle Unlimited 100% 9,000 5,000 Immediately 20–26.67s
Master Da Xun 1 200% 200,000 5,400 Immediately
Rain D. 1 100% 90,000 4,547 Immediately
Sunny Celeboodle Boss 1 200% 160,000 6,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.