Catclaw Championships · Catclaw Championships Rank 4 · 2/2

Clear XP10
Base HP100,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits ZombieTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Catclaw Castle 1 1000000% 100,000 10,000 0.07s
Zackie Peng 2 30% 12,600 2,400 8s 26.67–30s
Squire Rel Unlimited 400% 320 120 12s 8–11.33s
Znache 6 30% 4,800 600 26.67s 20–23.33s
Once base HP ≤ 99% 4 types
Zir Zeal 1 30% 22,500 1,350 Immediately
Master A. Boss 1 100% 40,000 557 Immediately
Teacher Bear 1 400% 12,000 4,000 after 23.33s
Zackie Peng 3 30% 12,600 2,400 after 33.33s 46.67–50s
Zir Zeal 1 30% 22,500 1,350 after 46.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.