Colosseum Stages · Otherworld Colosseum · 1/5

Energy200
Clear XP3,800
Base HP1,000,000
Map length5,200
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessDarkFloatingRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Squire Rel Unlimited 4000% 3,200 1,200 3.33s 4–8s
Doge Dark Unlimited 1000% 50,000 20,000 6.67s 16.67–23.33s
Shadow Boxer K 7 300% 240,000 14,991 26.67s 33.33–40s
Brollow 2 200% 38,000 30,000 53.33s 2s
Teacher Bun Bun Boss 1 2000% 1,999,980 45,000 63.33s
Tackey 2 200% 256,000 18,000 73.33s 46.67–53.33s
Brollow 2 200% 38,000 30,000 76.67s 2s
Professor A. 1 200% 640,000 13,600 86.67s
Brollow 2 200% 38,000 30,000 100s 2s
Capy 1 150% 795,000 78,000 113.33s
Teacher Bun Bun 1 2000% 1,999,980 45,000 113.33s
Brollow 2 200% 38,000 30,000 126.67s 2s
Brollow 2 200% 38,000 30,000 153.33s 2s
Brollow 2 200% 38,000 30,000 180s 2s
Brollow 2 200% 38,000 30,000 206.67s 2s
Once base HP ≤ 90% 1 type
Brollow 5 200% 38,000 30,000 Immediately 1–1.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.