Colosseum Stages · Otherworld Colosseum · 5/5
Energy200
Clear XP3,800
Base HP1,500,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits DarkAkuBehemothAngel
Boss
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | Unlimited | 1200% | 60,000 | 24,000 | 8s | 10–13.33s |
| | 2 | 500% | 161,250 | 21,000 | 40s | 40–46.67s |
| Once base HP ≤ 99% 4 types | ||||||
| | Unlimited | 1200% | 60,000 | 24,000 | Immediately | 6.67–10s |
| | 1 | 200% | 2,000,000 | 102,000 | Immediately | — |
| | 1 | 100% | 1,855,200 | 12,500 | after 10s | — |
| | 6 | 500% | 161,250 | 21,000 | after 13.33s | 40–46.67s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.