Colosseum Stages · Otherworld Colosseum · 3/5
Energy200
Clear XP3,800
Base HP1,500,000
Map length3,600
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessBehemothRed
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 200% | 110,000 | 33,000 | 6.67s | 33.33–40s |
| | Unlimited | 4000% | 20,000 | 2,000 | 20s | 6.67–13.33s |
| | 20 | 200% | 130,000 | 18,000 | 33.33s | 26.67–33.33s |
| | 3 | 4000% | 600,000 | 20,000 | 33.33s | 60–66.67s |
| Once base HP ≤ 99% 3 types | ||||||
| | 2 | 150% | 795,000 | 78,000 | Immediately | 26.67–33.33s |
| | 1 | 100% | 2,000,000 | 13,000 | Immediately | — |
| | 1 | 100% | 1,200,000 | 19,500 | after 10s | — |
| | 2 | 150% | 795,000 | 78,000 | after 106.67s | 26.67–33.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.