Colosseum Stages · Otherworld Colosseum · 5/5

Energy200
Clear XP3,800
Base HP2,000,000
Map length4,900
Max enemies20
Spawn interval0.03s
Enemy traits AngelTraitlessRelicFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Mr. Angel 5 200% 27,000 3,200 6.67s 8–11.33s
Teacher Bear 1 4000% 120,000 40,000 6.67s
Sir Rel 3 150% 75,000 18,750 13.33s 16.67–20s
Mr. Angel Unlimited 200% 27,000 3,200 133.33s 20–23.33s
Once base HP ≤ 99% 5 types
M. Ost Boss 1 100% 1,360,000 9,000 Immediately
Golem Sunfish 1 100% 1,800,000 31,850 Immediately
Teacher Bear 3 4000% 120,000 40,000 Immediately 66.67–70s
Lutrinae Gokurakko 2 250% 1,000,000 11,242 after 40s 86.67–90s
Sir Rel 8 150% 75,000 18,750 after 13.33s 23.33–26.67s
M. Ost 1 100% 1,360,000 9,000 after 80s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.