Colosseum Stages · Otherworld Colosseum · 5/5

Energy200
Clear XP3,800
Base HP2,400,000
Map length5,300
Max enemies20
Spawn interval0.03s
Enemy traits ZombieRedColossus

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Zoge 2 300% 45,000 5,400 3.33s 26.67–33.33s
J.J. Jackrabbit 2 200% 130,000 18,000 6.67s 26.67–33.33s
Zang Roo 1 300% 300,000 23,991 13.33s
Once base HP ≤ 99% 7 types
Zoge 5 300% 45,000 5,400 Immediately 20–26.67s
J.J. Jackrabbit 5 200% 130,000 18,000 Immediately 26.67–33.33s
Zang Roo 2 300% 300,000 23,991 Immediately 40–46.67s
The Thrillerz 4 200% 20,000 13,000 after 6.67s 20–33.33s
Ginger Snache 4 500% 60,000 9,000 after 13.33s 26.67–33.33s
Bore 1 300% 1,200,000 14,511 after 40s
Lord Gravey Boss 1 300% 2,250,000 45,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.