Colosseum Stages · Otherworld Colosseum · 1/5
Energy200
Clear XP3,800
Base HP1,700,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits RedAku
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 5 | 4000% | 20,000 | 2,000 | 6.67s | 33.33–40s |
| | 15 | 600% | 49,200 | 16,800 | 10s | 26.67–33.33s |
| | 1 | 150% | 375,000 | 22,500 | 13.33s | — |
| Once base HP ≤ 99% 5 types | ||||||
| | Unlimited | 4000% | 20,000 | 2,000 | Immediately | 10–16.67s |
| | 3 | 150% | 795,000 | 78,000 | Immediately | 23.33s |
| | 1 | 150% | 678,000 | 15,300 | Immediately | — |
| | 1 | 100% | 340,000 | 6,790 | after 13.33s | — |
| | 1 | 150% | 375,000 | 22,500 | after 33.33s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.