Colosseum Stages · Otherworld Colosseum · 2/5
Energy200
Clear XP3,800
Base HP2,200,000
Map length5,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessBehemothRedFloatingAlien
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 12 | 200% | 110,000 | 33,000 | 8s | 33.33–36.67s |
| | Unlimited | 1600% | 560,000 | 8,000 | 20s | 56.67–60s |
| | 1 | 100% | 55,500 | 23,500 | 30s | — |
| Once base HP ≤ 99% 7 types | ||||||
| | 1 | 100% | 1,200,000 | 19,500 | Immediately | — |
| | 2 | 800% | 1,280,000 | 14,392 | Immediately | 60–63.33s |
| | 8 | 2500% | 350,000 | 18,750 | Immediately | 23.33–26.67s |
| | 3 | 2000% | 800,000 | 8,000 | after 6.67s | 63.33–66.67s |
| | 5 | 1200% | 288,000 | 33,600 | after 20s | 26.67–30s |
| | 6 | 100% | 55,500 | 23,500 | after 20s | 33.33–36.67s |
| | 1 | 150% | 480,000 | 10,200 | after 26.67s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.