Colosseum Stages · Otherworld Colosseum · 5/5
Energy200
Clear XP3,800
Base HP2,000,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuRedRelicBehemothFloating
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 300% | 900 | 3,750 | 6.67s | 30–33.33s |
| | 4 | 500% | 60,000 | 9,000 | 10s | 6.67–10s |
| | 1 | 100% | 300,000 | 20,000 | 23.33s | — |
| | 1 | 500% | 47,500 | 40,000 | 26.67s | — |
| Once base HP ≤ 99% 4 types | ||||||
| | 1 | 100% | 1,600,000 | 8,000 | Immediately | — |
| | 6 | 500% | 47,500 | 40,000 | Immediately | 33.33–36.67s |
| | Unlimited | 500% | 60,000 | 9,000 | Immediately | 20–23.33s |
| | 1 | 100% | 1,800,000 | 31,850 | after 10s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.