Zero Legends · Cats of a Common Sea · 6/6

Energy260
Clear XP14,820
Base HP1,800,000
Map length5,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAlienFloatingAngel

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Squire Rel 10 4000% 3,200 1,200 Start 0.67–1s
Squire Rel Boss 1 4000% 3,200 1,200 20s
Shibalien Unlimited 4000% 36,000 6,000 20s 13.33–20s
Cyberhorn 2 1200% 1,440,000 26,400 20s 80s
Cli-One 1 1600% 1,920,000 22,400 20s
Squire Rel 10 4000% 3,200 1,200 46.67s 0.67–1s
Gabriel Unlimited 500% 65,000 7,750 66.67s 16.67–23.33s
Cruel Angel Clionel Boss 1 100% 2,400,000 32,000 66.67s
Lutrinae Gokurakko 2 250% 1,000,000 11,242 66.67s 93.33s
Squire Rel 10 4000% 3,200 1,200 113.33s 0.67–1s
Once base HP ≤ 75% 1 type
Lutrinae Gokurakko 1 250% 1,000,000 11,242 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.