Zero Legends · Artisan's Sanctum · 3/6

Energy210
Clear XP11,970
Base HP1,600,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits AlienZombieRelicFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
UltraBaaBaa 3 3000% 15,000 30,000 3.33s 26.67–33.33s
Zoge Unlimited 360% 54,000 6,480 3.33s 26.67–33.33s
Sir Rel Unlimited 180% 90,000 22,500 6.67s 33.33–40s
Scissoroo 1 1440% 345,600 40,320 26.67s
Once base HP ≤ 99% 6 types
UltraBaaBaa 8 3000% 15,000 30,000 Immediately 26.67–33.33s
Oldhorn 2 120% 2,880,000 14,400 Immediately 66.67–73.33s
Zigge 3 360% 172,800 12,960 after 20s 40–46.67s
Scissoroo 3 1440% 345,600 40,320 after 33.33s 40–46.67s
Elizabeth the LVIth 1 2880% 1,728,000 7,200 Immediately
Golem Sunfish Boss 1 120% 2,160,000 38,220 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.