Zero Legends · Phantasmagoria · 5/6

Energy220
Clear XP12,540
Base HP1,600,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessSageDarkAlienBehemothRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Dogenstein 2 100% 120,000 10,000 10s 13.33–16.67s
Doge Dark 2 1440% 72,000 28,800 16.67s 13.33–20s
LeMurr 1 2880% 576,000 23,040 30s
Ragin' Gory 1 180% 578,221 20,221 40s
Once base HP ≤ 99% 8 types
Dark Dober Boss 1 100% 2,000,000 13,000 Immediately
LeMurr 3 2880% 576,000 23,040 Immediately 46.67–53.33s
Ursamajor 1 1920% 576,000 19,200 after 6.67s
Doge Dark Unlimited 1440% 72,000 28,800 after 10s 16.67–23.33s
Two Can 2 360% 900,000 43,200 after 20s 66.67–73.33s
Dogenstein Unlimited 100% 120,000 10,000 after 33.33s 13.33–16.67s
Darkmadillo 2 360% 288,000 14,400 after 46.67s 86.67–93.33s
Ragin' Gory 1 180% 578,221 20,221 after 80s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.