Zero Legends · Booklet Islands · 4/6

Energy220
Clear XP12,540
Base HP2,000,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuAngelDarkBehemothSage

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Aku Doge 2 720% 32,400 15,840 10s 40–46.67s
Gabriel 3 600% 78,000 9,300 16.67s 6.67–13.33s
Ragin' Gory 1 180% 578,221 20,221 33.33s
Once base HP ≤ 99% 6 types
Dark Dober Boss 1 100% 2,000,000 13,000 Immediately
Gabriel Unlimited 600% 78,000 9,300 Immediately 26.67–33.33s
Aku Doge 2 720% 32,400 15,840 after 3.33s 13.33–20s
Ragin' Gory 1 180% 578,221 20,221 after 10s
Medu-san 1 180% 1,418,400 15,840 after 20s
Tarsiriel 1 100% 650,000 5,500 after 40s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.