Zero Legends · A Journey of Moments · 6/6

Energy240
Clear XP13,680
Base HP1,400,000
Map length4,700
Max enemies10
Spawn interval0.03s
Enemy traits DarkAkuSageTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Dark Unlimited 1440% 72,000 28,800 3.33s 33.33–40s
Diabrollow 2 100% 60,000 12,000 20s 40–46.67s
Sinner Snache Unlimited 720% 59,040 20,160 13.33s 33.33–40s
Condemned Peng 1 600% 193,500 25,200 33.33s
Once base HP ≤ 99% 5 types
Sinner Snache 6 720% 59,040 20,160 Immediately 26.67–33.33s
Diabrollow 10 100% 60,000 12,000 after 3.33s 33.33–40s
Diabrollow 3 100% 60,000 12,000 after 40s 40–46.67s
Condemned Peng 2 600% 193,500 25,200 after 13.33s 46.67–53.33s
Fallen Bear 2 240% 180,000 36,000 after 20s 46.67–53.33s
Kappy Jr. Boss 1 120% 2,400,000 45,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.