Zero Legends · Truth's Devouring Maw · 5/6

Energy200
Clear XP11,400
Base HP1,600,000
Map length4,700
Max enemies20
Spawn interval0.03s
Enemy traits AlienZombieAngelRedFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
UltraBaaBaa 3 2500% 12,500 25,000 3.33s 26.67–33.33s
Zroco 1 300% 45,000 15,000 3.33s
General GreGory 1 2500% 375,000 14,175 20s
Zang Roo 1 300% 300,000 23,991 46.67s
Once base HP ≤ 99% 7 types
Youcan 2 1200% 600,000 39,996 Immediately 66.67–73.33s
Lord Gravey Boss 1 300% 2,250,000 45,000 Immediately
UltraBaaBaa 7 2500% 12,500 25,000 Immediately 36.67–43.33s
Zroco Unlimited 300% 45,000 15,000 Immediately 13.33–20s
General GreGory 4 2500% 375,000 14,175 after 26.67s 73.33–80s
Shy Boy 2 2000% 700,000 10,000 after 53.33s 60–66.67s
Zang Roo 3 300% 300,000 23,991 after 66.67s 73.33–80s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.