Zero Legends · Newtown Trench · 6/6

Energy220
Clear XP12,540
Base HP2,000,000
Map length6,200
Max enemies15
Spawn interval0.03s
Enemy traits ZombieAkuSageFloatingDarkAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Zoge Unlimited 300% 45,000 5,400 5.33s 23.33–30s
Diabrollow 1 100% 60,000 12,000 10.67s
Prof. Owlbrowley 1 100% 200,000 42,000 26.67s
Once base HP ≤ 99% 4 types
Tarsiriel 1 100% 650,000 5,500 after 13.33s
Oldstrich Boss 1 100% 1,600,000 23,000 Immediately
Prof. Owlbrowley 3 100% 200,000 42,000 Immediately 60–66.67s
Diabrollow 3 100% 60,000 12,000 after 33.33s 53.33–60s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.