Zero Legends · Restricted Area · 1/6

Energy200
Clear XP11,400
Base HP1,500,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits ZombieTraitlessSage

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Zomboe 5 400% 160,000 16,000 6.67s 46.67–53.33s
Dogenstein Unlimited 100% 120,000 10,000 13.33s 13.33–20s
Once base HP ≤ 99% 3 types
Zigge 8 300% 144,000 10,800 Immediately 20–26.67s
Oldstrich Boss 1 100% 1,600,000 23,000 Immediately
THE SLOTH 1 500% 1,500,000 40,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.