Zero Legends · Resort De La Cospa · 4/6

Energy180
Clear XP10,260
Base HP2,000,000
Map length5,000
Max enemies99
Spawn interval0.03s
Enemy traits ZombieTraitlessDarkAlienRedSage

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zang Roo 1 300% 300,000 23,991 6.67s
Kang Roo 1 4000% 160,000 10,000 16.67s
Shadow Boxer K 1 300% 240,000 14,991 46.67s
Scissoroo 1 1200% 288,000 33,600 53.33s
Doctor K.O. 1 100% 380,000 18,600 73.33s
Once base HP ≤ 99% 5 types
Doctor K.O. 12 100% 380,000 18,600 Immediately 10s
Kang Roo Boss 1 4000% 160,000 10,000 Immediately
Kang Roo Unlimited 4000% 160,000 10,000 after 3.33s 4.67–6s
Scissoroo 18 1200% 288,000 33,600 after 1.67s 6.67–9.33s
Shadow Boxer K 12 300% 240,000 14,991 after 3.33s 10–11.33s
Zang Roo 2 300% 300,000 23,991 after 6.67s 26.67–30s
Zang Roo 1 300% 300,000 23,991 after 73.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.