The Grand Deep · The Grand Deep · 55/100

Energy40
Clear XP480
Base HP800,000
Map length4,300
Max enemies10
Spawn interval0.03s
Enemy traits AngelAlienFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Gabriel 3 300% 39,000 4,650 10s 16.67–20s
Shibalien Unlimited 1800% 16,200 2,700 20s 10–13.33s
Shibalien Elite 5 2500% 175,000 12,500 33.33s 30–33.33s
Once base HP ≤ 99% 4 types
Gabriel Unlimited 300% 39,000 4,650 Immediately 36.67–43.33s
Angelic Gory 1 200% 196,000 11,134 Immediately
General GreGory 1 2500% 375,000 14,175 after 46.67s
Spacefish Jones Boss 1 2500% 750,000 30,850 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.