The Grand Deep · The Grand Deep · 17/100

Energy30
Clear XP360
Base HP350,000
Map length4,100
Max enemies30
Spawn interval0.03s
Enemy traits Angel

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
Mr. Angel Unlimited 100% 13,500 1,600 16.67s 6.67–10s
Mr. Angel 3 100% 13,500 1,600 20s 1–2s
Heavenly Hippoe 3 250% 137,500 4,500 30s 30–36.67s
Mr. Angel 3 100% 13,500 1,600 40s 1–2s
Mr. Angel 3 100% 13,500 1,600 60s 1–2s
Mr. Angel 5 100% 13,500 1,600 80s 1–2s
Heavenly Hippoe 2 250% 137,500 4,500 93.33s 23.33–30s
Mr. Angel 5 100% 13,500 1,600 100s 1–2s
Mr. Angel 5 100% 13,500 1,600 120s 1–2s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.