Behemoth Culling Stages · Hidden Forest of Gapra · 4/20

Energy100
Clear XP3,000
Base HP400,000
Map length4,700
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessBehemothAngelRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Wild Doge 3 100% 55,000 16,500 10s 20–26.67s
Heavenly Hippoe 2 150% 82,500 2,700 13.33s 20s
B.B.Bunny 3 1000% 5,000 500 26.67s 6.67–10s
Ms. Sign 1 400% 40,000 4 900s
Once base HP ≤ 99% 5 types
Casaurian Ahirujo Boss 1 100% 1,200,000 19,500 Immediately
Angelic Gory 2 100% 98,000 5,567 Immediately 43.33–50s
Wild Doge 5 100% 55,000 16,500 Immediately 26.67–30s
B.B.Bunny Unlimited 1000% 5,000 500 Immediately 10–16.67s
Heavenly Hippoe 3 150% 82,500 2,700 Immediately 36.67–40s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.