Into the Future · ItF Ch.3 · 10/48
Base HP36,000
Map length4,800
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAlien
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | 1 | 1000% | 13,000 | 800 | 5s | — |
| | 1 | 1000% | 10,000 | 800 | 10s | — |
| | 1 | 1000% | 10,000 | 1,000 | 13.33s | — |
| | 3 | 400% | 36,000 | 20,000 | 23.33s | 13.33s |
| | 3 | 400% | 36,000 | 20,000 | 26.67s | 13.33s |
| | 1 | 500% | 35,000 | 1,000 | 50s | — |
| | Unlimited | 1000% | 13,000 | 800 | 53.33s | 13.33–20s |
| | Unlimited | 1000% | 10,000 | 800 | 60s | 20–40s |
| | Unlimited | 1000% | 10,000 | 1,000 | 66.67s | 26.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 90% 2 types | ||||||
| | 5 | 250% | 11,250 | 9,375 | Immediately | 2–4s |
| | 5 | 250% | 11,250 | 9,375 | Immediately | 3–6s |
| | 1 | 400% | 36,000 | 20,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.