Into the Future · ItF Ch.3 · 48/48
Base HP600,000
Map length5,000
Max enemies9
Spawn interval0.03s
Enemy traits AlienFloatingTraitless
Boss
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 5 | 1000% | 9,000 | 1,500 | Start | 5–10s |
| | 3 | 1000% | 30,000 | 9,000 | 10s | 6.67–10s |
| | 1 | 750% | 33,750 | 28,125 | 23.33s | — |
| | 1 | 750% | 33,750 | 28,125 | 33.33s | — |
| | 2 | 300% | 525,000 | 5,250 | 400s | 400s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 75% 7 types | ||||||
| | Unlimited | 1000% | 9,000 | 1,500 | Immediately | 13.33–20s |
| | Unlimited | 1000% | 30,000 | 9,000 | Immediately | 10–16.67s |
| | Unlimited | 750% | 33,750 | 28,125 | Immediately | 100–133.33s |
| | 5 | 1000% | 70,000 | 2,000 | Immediately | 33.33–66.67s |
| | 5 | 1000% | 30,000 | 9,000 | Immediately | 0.07s |
| | 1 | 750% | 33,750 | 28,125 | Immediately | — |
| | 3 | 1000% | 200,000 | 8,000 | Immediately | 120s |
| | 6 3×2 | 1000% | 150,000 | 5,000 | Immediately | 120s |
| | 4 | 1000% | 30,000 | 9,000 | Immediately | 0.07s |
| | 4 | 1000% | 9,000 | 1,500 | Immediately | 0.07s |
| | 1 | 100% | 1,222,222 | 44,444 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.