Into the Future · ItF Ch.2 · 43/48
Base HP375,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedAlien
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | Unlimited | 1200% | 1,080 | 96 | Start | 5–20s |
| | Unlimited | 1200% | 1,200 | 180 | 3.33s | 5–20s |
| | Unlimited | 1200% | 2,400 | 240 | 30s | 5–20s |
| | Unlimited | 1200% | 6,000 | 600 | 40s | 26.67–40s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 90% 3 types | ||||||
| | Unlimited | 250% | 2,250 | 375 | Immediately | 15–30s |
| | Unlimited | 1200% | 960 | 360 | Immediately | 10–20s |
| | 1 | 250% | 150,000 | 625 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.