Into the Future · ItF Ch.2 · 23/48

Base HP112,500
Map length5,600
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAlienFloating

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Kang Roo 3 800% 32,000 2,000 13.33s 40s
Kang Roo 3 800% 32,000 2,000 16.67s 40s
Doge Unlimited 800% 720 64 25.33s 8.33–16.67s
Snache Unlimited 800% 800 120 26.67s 8.33–16.67s
Croco Unlimited 800% 560 240 30s 10–20s
Scissoroo 1 100% 24,000 2,800 40s
Scissoroo 1 100% 24,000 2,800 41.67s
Maawth 1 250% 44,442 1,942 60s
Scissoroo 1 100% 24,000 2,800 80s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Kang Roo 3 800% 32,000 2,000 Immediately 4–8s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.