Into the Future · ItF Ch.1 · 46/48

Base HP240,000
Map length4,200
Max enemies8
Spawn interval0.03s
Enemy traits MetalTraitlessRedAlien

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 9 types
Metal Hippoe 1 100% 80 200 3.33s
Snache 10 600% 600 90 10s 5–10s
Those Guys 10 600% 1,200 120 12s 5–10s
Pigge Unlimited 600% 9,000 720 20s 26.67–53.33s
B.B.Bunny Unlimited 600% 3,000 300 23.33s 33.33s
B.B.Bunny Unlimited 600% 3,000 300 25.33s 33.33s
Metal Hippoe 3 100% 80 200 36.67s 33.33–50s
LeMurr 4 100% 20,000 800 43.33s 20–30s
Kroxo 10 100% 3,000 900 53.33s 14.67–22s
Shibalien 10 100% 900 150 66.67s 16.67–33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Metal Hippoe 1 100% 80 200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.