Into the Future · ItF Ch.1 · 43/48
Base HP250,000
Map length5,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedAlien
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | Unlimited | 600% | 540 | 48 | Start | 5–20s |
| | Unlimited | 600% | 600 | 90 | 3.33s | 5–20s |
| | Unlimited | 600% | 1,200 | 120 | 30s | 5–20s |
| | Unlimited | 600% | 3,000 | 300 | 40s | 26.67–40s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 90% 3 types | ||||||
| | Unlimited | 100% | 900 | 150 | Immediately | 15–30s |
| | Unlimited | 600% | 480 | 180 | Immediately | 10–20s |
| | 1 | 100% | 60,000 | 250 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.